
I’m a goal-oriented programmer based in Sydney who focuses on delivering clean, optimized code by effectively using available resources to improve the player experience. I’ve been a Game Developer for over 7 years, working with companies in Australia, Colombia, and the USA. I also worked with outsourced projects from a New Zealand company.
I’ve also worked as a freelance game programmer for almost 6 months, and I’ve been making games and studying the video game development pipeline for more than 10 years.
As a freelancer and dedicated programmer, most of my Bitbucket repositories are private to protect clients’ data and information, but I’ve set some of my personal projects public so you can check out my coding style.
If you also want to take a look at my resume, you can download it by clicking here.